Thursday, March 26, 2009

Sketch To Vector - Bird

First sketch bird or anything what you want:-

This is the more detail hand drawing:-

Step 1

Here we start the process. Scan the artwork into your pc. Open a new document with RGB color mode. Go to file > Place. Place the artwork on the stage. Reduce the opacity to 50% and lock the layer.

Step 2

Create a new layer and move it below the artwork. Rename it as feather. We start with the feather because it is at the backward of all part for the a bird. Start illustrates and fills it with black color. You will get this:-

Step 3

Secondly, create a new layer and rename it as body. Draw the white feather as it is just above the feather layer. Sure, fill it with white color.

Step 4

Create a new layer, name it as mouth. Draw out the mouth and set the gradient as shown below:-

Step 5

This is the process to draw out the eyes. Still, create a new layer and name it as eyes. You need to use the pathfinder for this part:-

Step 6

after all, you will get this:-

Step 7

This part will be a bit more difficult but still using the same technique. Create a new layer and rename it as leg. Simply follow the steps shown below. You may also use your own color for this part.

Step 8

Lastly, create a new layer and draw out the tree. Put this below the legs layer.

Step 9

To make it look more real. Simply create a new layer and draw out the shadow for each part that you think is necessary.

Step 10

Here is it! Cheers! Hope you enjoy this. Any question, simply leave a comment here. Thanks!

Tuesday, March 17, 2009

Watercolor Effect


Step 1

Open an image, I will use this image because it suit to my tricks.

Step 2

CTRL + J, duplicate the image. Now you will have a layer which labeled as layer 1. SHIFT + CTRL + U, desaturate the image and you will get something like this:

Step 3

CTRL + J again to duplicate layer 1 and you will get a new layer which labeled as layer 1 copy. CTRL + I to invert the layer and set the layer blend mode to Color Dodge. Go to filter > other > minimum > 1. Double click on layer 1 copy to bring out the blending option. ALT + left click on the triangle and set the underlying layer as below:

Step 4

CTRL + E to merge up both layers. CTRL + J, duplicate layer 1. Select layer 1 copy and go to filter > blur > Gaussian Blur > radius 6. Set the layer blend mode to linear burn. CTRL + J on layer background and put the layer background copy at the top of all layer and set the layer blend mode to color.

Step 5

Hope you are still with me. Select layer background copy and add a layer mask, fill it with black color.

Step 6

Still with the layer background copy, go to image > adjustment > curve and set as below.

Step 7

Create a new layer and put it top of all layer. Fill it with #ffecd1. Set layer blend option to linear burn.

Step 8

We are nearly there, now select layer 1 and set the opacity to 60% or whatever you think suitable. Select the background copy layers mask, with a 45px soft brush, opacity 65%, brush the face area. Here is it!

Coloring Effects


Step 1

Open the image in PS.

Step 2

Go to the bottom of the layers palette and click on the Hue/Saturation option. Set the setting as below:

Step 3

After that, you may get this:

Step 4

Create a new layer and set it to Soft Light Blend mode. Choose a 48px hard brush and paint the new layer as shown below. You can choose the colors you like.

Step 5

Go to Filter > Blur > Gaussian Blur > 90 pixels.

Step 6

Now you can edit your photo yourself easily.


Tips:

  • The lower the saturation will decrease the color more.
  • So, the lower the saturation will increase the visibility of the painted color.

How To Create A Cow


Step 1

First of all, we start from skecth. I skecth on a paper and then scan it into my PC.

A Cow As Chinese New Year Zodiac For 2009

Step 2

Open Illustrator, place the image (sketch) into the document. Place it as the bottom layer. Lock it. Create a new layer above it and set the transparency to 50% or 60%. Start draw out the basic shape. It doesn’t have to be very accurate. Smooth, natural and balance are the keys here. Below is the basic shape I got.

A Cow As Chinese New Year Zodiac For 2009

Step 3

We are not going to use the stroke here. We are going to draw out the outline manually. We will be using the pathfinder tool very often since now.

A Cow As Chinese New Year Zodiac For 2009

Step 4

Try to Zoom in and to draw out the details line. Below are some shortcut keys to speed up the work.

  • Zoom in = CTRL + +
  • Zoom out = CTRL + -
  • Paste infront = CTRL + F
  • Move a layer down = CTRL + [
  • Move a layer top = CTRL + ]
A Cow As Chinese New Year Zodiac For 2009

Step 5

Draw out the eyes amd legs. We are going to use pathfinder too.

A Cow As Chinese New Year Zodiac For 2009

Step 6

Now, the cow is alomost donw. What we need to do here is to add some details and gradients.

A Cow As Chinese New Year Zodiac For 2009

Monday, March 16, 2009

Illustrator Tutorial - Create a Gang of Vector Ninjas


It can be quite tricky getting the hang of Adobe Illustrator, but if you take a step back and concentrate on the basics there's a range of options for creating great looking images. In this tutorial, we'll take a look at constructing a group of cool vector ninja characters using just the basic shapes and a variety of simple tools, making it a good start for Illustrator beginners.

Grab the Circle Tool and draw a shape on the artboard, hold the SHIFT key to create a perfectly equal object. By default this will have a white fill and black stroke.

Select the Square Tool and draw another shape on the artboard, position this to overlap the original circle. Use the Align Palette to centre the two shapes horizontally.

From the same menu, use the Rounded Rectange Tool to draw a small leg. Adjust the roundness of the corners with the keyboard cursor keys until the ends are completely circular.
Zoom in and position the leg exactly in relation to the edge of the square body.

Duplicate the leg and move into position for the remaining limbs, for the arms rotate the shape by 45 degrees. To position the shapes behind the other objects, press the CTRL + [ and CTRL + ] keys repeatedly to adjust the stacking order of the selected objects.

Draw another perfect circle onto the artboard, and beside it a much larger oval. Overlap the two and use the Align Palette to position exactly.

With the two shapes selected, click the Subtract from Shape Area option from the Pathfinder palette. Click the Expand button to refresh the bounding box of the shape.
By using temporary shapes as tools along with the Pathfinder options, a range of custom objects can be created.

Position this semi-circular shape within the large circle of the character to represent the facial area. Draw in a small circle as an eye, fill this with a black swatch and clear any stroke. Copy and paste in front (CTRL + F), then move horizontally to the side (hold SHIFT to constrain the axis)
Grouping any pairs of objects, such as the eyes and arms will allow them to be centralised with the other objects using the Align Palette without being moved individually.

With the complete line-work character laid out and aligned, draw a selection around the complete object and copy and paste a duplicate. Move a copy off to the side as a backup.

With all the objects that make up the torso and limbs selected, chose the Add to Shape Area option from the Pathfinder tool and Expand to merge the shapes into one.

Fill the body elements with a very dark grey (95% black) and add a 4pt stroke aligned to the outside at 100% black.

In the Appearance Palette, click the small options arrow and select Add New Stroke.

This time, add a 4pt stroke aligned to the inside, with a lighter, 93% black. This multiple use of strokes is a technique I've come to use in my character designs which really helps lift the colours by adding a little depth and variation.

Select the facial area and fill with a pale skin tone, add a slightly thinner stroke at 3pt aligned to the outside using the 93% black.

Add a New Stroke through the Appearance Palette and give this line a slightly darker tone, aligned to the inside of the shape.

The basic version of the character is complete, ready for some stealthy ninja action.

Copy and paste multiple variations of the original line-work character. Adjust and rotate the limbs into a range of scary ninja combat positions, adjust the stacking order of the arms to in front or behind the body to give different effects.

With each individual character, repeat the process of merging shapes and colouring the objects to produce a group of cool ninjas. However, no ninja would be complete without combat accessories…

Create a staff using a long thin rectangle, fill the object with brown while adding a black outline.

Create a pointed object using the Star Tool, using the Direct Selection Tool select each of the points of the path from each arm of the star.

Upon selecting the Rotate Tool, the point of origin will automatically default to the centre of the object. Click and drag to adjust the overall shape of the star.

Draw a solid circle in the centre and fill the death star weapon with a metal like grey. Add a black outline and a secondary inner stroke with a slightly darker grey.

Using the same colour scheme, draw a triangle by dragging a shape with the Star Tool and pressing the downwards cursor key to reduce the number of points. Grab the upper most point with the Direct Selection Tool and drag vertically.

Select and drag the middle two points to squash the lower half into a sword like shape. Finalise this with a small brown rectangle, remember the majority of the handle would be concealed by the hand so only a small section is required.

Use the Pen Tool to neatly draw in a three sided shape to represent the chamfered finish of the sword blade.

Create two Nunchuk handles and the beginning and end points of the adjoining chain. With both chain elements selected head to Object > Blend > Make

Go back to Object > Blend > Blend Options, enter 5 under the Specified Steps option to alter the type of blend to give a line of individual items.

Use the Pen or Pencil tool to draw a temporary line to symbolise the desired route of the Nunchuk chain, with this and the blend selected, go to Object > Blend > Replace Spine.

Group each individual weapon and move into place on the various characters, completing the group making them ready for action!

Vector Ninja Characters


design by Nur for Cool Style Graphics.